Tutorial: Anatomy and Proportion
Learning how to draw the Human Form efficiently and effectively takes a lot of time, practice and patience. I don’t pretend to be a master of anatomically correct drawing, but I do attempt to consult my charts and references often when I am trying to establish a believable looking figure. Understanding the structure of the human body and its extents and limits is the key in creating forms that are lifelike and realistic in a relative sense – you could be doing life drawings and attempt to be infinitely realistic, or you may be making simplistic cartoons or caricatures which should have some semblance of being anatomically correct.
There are many current and aspiring artists who neglect to refer to the basic fundamentals of anatomy and proportion and dismiss blatant errors as drawing in their own particular style. I’m not going to argue about being right and being wrong in this aspect, but if a body appears jarring and awkward to most people, chances are you’ve done something wrong when you were putting the pieces together. If something isn’t right about a figure that is meant to resemble the human form, (something that you are completely connected to and know and understand) you’ll notice right away. At times – when you draw it yourself, you become so engrossed in your work that you overlook the obvious. To avoid these embarrassing mistakes, make sure you take some time to review the basics of the human form and study the details before leaping into drawing subjects you don’t have a lot of practice with.
Here’s some examples of anatomically correct proportions that you should adhere to in order to achieve realistic looking figures. These images are courtesy of Figure Drawing for All It’s Worth by Andrew Loomis.
Note that you’ll want to determine the height of your male on page, divide the height by 8, and work from there – you’ll see there are specific ratios for certain areas of the body. The measurements are determined by head units – one of the 8 divisions you set up is the size of the human head – everything is in relation to that one size.
- The body width = 2 1/3 heads
- The body height = 8 heads
- Distance between nipples on chest = 1 head
- Width of calf muscles together at lower arc = 1 head
- Bottom of the knees = 2 heads from ground level
For further reference, the diagram has a scale in feet to give you an idea of where certain body parts would be in relation to the heights/widths of other objects (vehicles, furniture, etc)
For women, the ratios differ slightly as the average form is smaller then the form of an average man. The overall height is measured in 8 Head Units, but because the female head is proportionately smaller, the figure will be smaller.
- The body width = 2 heads wide
- Waist = 1 head wide
- Buttocks = 1 1/2 heads wide
- Width of calf muscles together at mid-point = 1 head wide
- Bottom of the knees = 2 heads from ground level
Now you can alter the proportions slightly to exaggerate features, but you shouldn’t stray too far from the aforementioned guidelines, otherwise your figures will appear alien and awkward. Here’s a diagram with some variations in human proportion.
Loomis mentions the standard proportion technique causes the figures to appear “dumpy and old-fashioned”. This technique uses a ratio of 7 1/2 head units for the height, and is the standard taught in most institutions and courses of study. In order to create more of a well defined form, some exaggeration is needed, so the ideal proportion technique was developed, to act as an alternative to the standard proportions. The fashion industry proportion exaggerates even further and extends the form an extra head unit taller than standard measurement to give the illusion of beauty through elongated lines. Finally, an example of extreme exaggeration of form to create a grandiose, super-human figure comes from the heroic proportion model. Most sculptors in the Classic period, fantasy artists and comic book illustrators who draw large, muscular hero type characters use this ratio.
To successfully learn basic human proportion, try the following exercises.
- Do a series of sketches on paper first to get the feeling for drawing human forms based on head units.
- Make sure you draw three views – Anterior (front), Lateral (side) and Posterior (back). This will give you a good sense of where parts should be in relation to others.
- Repeat the process a number of times and make a wide variety of body types using the other proportion techniques (standard, ideal, fashion, heroic) If you do this enough times, you’ll get the hang of the proportions of body parts a lot faster than assuming they should be a certain way and drawing by trial and error. You wont make blatant mistakes either.
Once your sketches have been completed, open up your drawing software and repeat the exercise. This time, use the guides to help you make your divisions. The reason I didn’t get you to do this from the start was to force you to use your eye and judgement to create the unit divisions visually. The first few drawings may have been terrible because the divisions weren’t 100% equal. That is perfectly fine. No person is 100% proportioned, anyway. This is an average guide that you can use to learn the fundamentals of human form. Once you become comfortable with this average proportion scale, you can modify it for skinny people, fat people etc. For now, lets continue on with the digital portion of the exercise.
- Follow the same steps as the sketch version, using the drawing software guides to aid you in your proportions.
- Do not worry about erasing or making the perfect figure (with enough practice you wont even need the guides)
- If you have a scanner, scan some of your sketches and compare them against your digital version – are the proportions similar?
What you are essentially doing is conditioning yourself to draw the human form in proportion consistently. After doing some gesture drawings, bust out a proportioned human form if you feel you’re not quite getting the sizes down right. Then go back to your subject and try it again.
I hope this short lesson helps you improve on your technique. I’ll elaborate in more detail on other methods to capture the human form through drawing.
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Tags: Drawing, proportions






January 18th, 2009 at 1:44 pm
[...] the previous drawing post, I touched upon the differences between males and females when attempting to draw correct [...]
April 14th, 2009 at 10:32 pm
This should be really helpful, Thanks!
October 6th, 2009 at 2:58 pm
[...] This may well be hyperbole, but at any rate Saul is also remembered as being unusually tall. A normally proportioned adult male stands eight “head units” tall. To be literally “head and shoulders” above someone, a man would have to be taller by [...]
November 12th, 2009 at 8:29 am
[...] them later. Try to keep as close to the source pose as possible. You will be able to judge your proportions better that way. Remember to add a vertical line that passes through the center of the torso. This [...]
March 2nd, 2010 at 11:52 am
[...] 1 inch apart vertically. These guides will help in the proportions of our character. In this previous post about human proportions, there are several different methods of determining ratios for size. In [...]
April 16th, 2010 at 2:02 am
[...] Drawing the Human Form Tags: Bugs Bunny, Fibonacci Sequence, human form, ratio Comments RSS feed [...]
February 4th, 2011 at 12:45 pm
I learned human figure with Adrew’s books. They’re excellent and so usefull.
http://www.intaylapiz.blogspot.com
February 4th, 2011 at 12:46 pm
I learned human figure with Adrew’s books. They’re excellent and so usefull. You can check my illustrations.
http://www.tintaylapiz.blogspot.com
February 12th, 2011 at 3:06 am
This really helped. I’m carving a Native American chess set, and the body proportions and three dimensional structure are as important as the regalia and acoutraments, even more so than figure features, (hands, face, fingers, toes).
April 30th, 2011 at 4:39 pm
[...] of proportions was Leonardo da Vinci’s Vitruvian Man. Another detailed resource includes idrawdigital’s tutorial on Anatomy and Proportion and an even more detailed one (which measures everything with head widths and head lengths [...]
June 16th, 2011 at 1:23 am
[...] http://www.paintdrawpaint.com/2010/10/drawing-basics-figure-proportions.html http://www.idrawdigital.com/2009/01/tutorial-anatomy-and-proportion/ http://en.wikipedia.org/wiki/Vitruvian_Man Google Images for Anatomy & [...]
August 26th, 2011 at 8:54 am
Thank you
November 6th, 2011 at 1:26 pm
Andrew Loomis was the master, I’ve been collecting some of his books from eBay whenever I can. These quides are great to get the ideal canons of proportion in your head, and be able to recognize the differences when you’re looking at a real person.
January 14th, 2012 at 7:04 pm
[...] Tutorial: Anatomy and Proportion | idrawdigital – Tutorials for Drawing Digital Comics. [...]
February 27th, 2012 at 9:37 pm
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May 8th, 2012 at 8:42 am
I think the easiest way is to use Human Proportion Calculator I have App for android: https://play.google.com/store/apps/details?id=hpc.activity
but in internet you can find also online version for free:http://hpc.artofuldis.com/
September 16th, 2012 at 9:00 pm
[...] Speaking of heads, I also prefer the size of the Hot Toys heads. The Super Alloy head is a little small for my taste. Hot Toys has gone for a more realistic proportion, while Play Imaginative has opted for a more heroic proportion – this is measured by how many heads tall the body is – for more on this, check out this tutorial on anatomy and proportion. [...]
September 20th, 2012 at 4:11 am
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October 21st, 2012 at 7:16 am
[...] http://www.idrawdigital.com/2009/01/tutorial-anatomy-and-proportion/ [...]